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Cappadocian
Known among Cainites for millennia as the "Clan of Death," the Cappadocians are shunned even by their brethren for their macabre interests. Cappadocius himself was an iconoclastic priest in life, and continued his search for the secrets of life, death and what lay beyond after his Becoming. His childer have continued his research, and through their efforts Cainites have learned much about the nature of their existence. Still, the secretive nature of the clan has caused as many people to fear them as respect them. In vampiric society, Cappadocians often fill the role of advisors to the leaders of a sect. They are respected for their insight and wisdom, and largely trusted due to their lack of interest in earthly power.

In the middle ages, the Cappadocians Embraced a small cabal of necromancers, in order to further their necromantic studies. These new vampires developed a Discipline of their own, Necromancy, although it was initially far from polished. It was with the hope of the Cappadocians that this shared knowledge would help break down the final barriers of Death, revealing the truths they have sought for millennia. They were repaid by their progeny, now called the Giovanni, by being almost extinguished as a Clan.

Nickname: Graverobbers

Appearance: Most Cappadocians spend their nights engaged in study of death, so it is not surprising that many of them affect the dress of scholars and monks. Long dark robes, simply cut and unadorned, are most common, though some also wear carved and painted masks, fashioned to look like skulls or death-throes.

Background: Cappadocians select neonates from scholars and the priesthood, though occasionally an executioner, tomb-robber, thief or Crusader is chosen for the Becoming. A love of learning and insatiable curiosity are the utmost importance if the neonate is to be able to carry out the clan's research.

Brujah
The Brujah are inheritors of a majestic and ancient legacy, which is unfortunate. Tonight's Brujah seem less like a clan and more like a mob. Punks, terrorists, revolutionaries, criminals, gangbangers and the like make up the Brujah; the clan seems to be united in nothing save its contempt for the institutions of vampire and mortal society. Well, this is not entirely true; Clan Brujah are among the most savage vampires, and the most trivial slight or annoyance may trigger a howling Brujah frenzy.

The Brujah's disunity keeps the clan tenuously in the Camarilla, but Brujah thugs routinely defect to the anarchs, the better to strike against their hated elders. Even the "tamer" Brujah annoy the elders and princes routinely through acts of defiance and rebellion. Despite their recalcitrance, however, Brujah are valued as warriors; they are perhaps the most dangerous vampires in a straightforward battle. To anger a Brujah is nigh suicidal - and Brujah are notorious for their tempers.



Grangrel
Of all vampires, the Gangrel are perhaps closest to their inner nature. These nomadic loners spurn the constraints of society, preferring the comfort of the wilderness. How they avoid the wrath of the werewolves is unknown; perhaps it has something to do with the fact that the Gangrel are themselves shapeshifters. When a mortal speaks of a vampire changing into a wolf or a bat, she is probably speaking of a Gangrel.

Like the Brujah, Gangrel are fierce warriors; unlike the Brujah, Gangrel ferocity does not stem from anarchic rage, but from animalistic instinct. Gangrel have a keen understanding of the Beast in their souls, and prefer to spend their nights in communion with the animals whom they so emulate.


Malkavian
At first glance, the members of Clan Malkavian do not appear to be a clan at all; they are chosen from all races, creeds and social strata. But Malkavians, regardless of mortal standing, bear one disturbing commonality: They are all quite mad. Whether from the clan's choice of victims, the circumstances of the Embrace, or some property in Malkavian blood itself, all Malkavians go insane shortly after the transformation (if they were not insane to begin with).

Accordingly, many Malkavians find themselves pariahs, ostracized by a vampiric society fearful of their random urges and capricious whims. Wiser Kindred, however, prefer to keep the madmen close at hand: Behind the Malkavians' lunatic cackling and feverish rantings lie smatterings of insight, even wisdom.


Nosferatu
Caine's childer are called "The Damned," and no vampires embody this more than do the wretches of Clan Nosferatu. While other vampires still look human and may travel in mortal society, Nosferatu are twisted and deformed by the curse of vampirism. To put it bluntly, the Embrace transforms them into hideous monsters. Unable to walk among humans, Nosferatu must dwell in subterranean sewers and catacombs. Other vampires revile Nosferatu, considering them disgusting and interacting with them only when they must.

Because of this stigma, however, Nosferatu are survivors par excellence. Few creatures, mortal or vampire, know the city's back alleys and dark corners like the Nosferatu do. Additionally, Nosferatu have refined the crafts of sneaking and eavesdropping to fine arts; if anyone or anything has the latest dirt on mortal or vampiric society, it is the Nosferatu. Finally, millennia of shared deformity and abuse have fostered strong bonds among the monsters. Nosferatu forego the squabbling and feuds ubiquitous to the other clans, preferring to work in unison. You mess with one, you mess with 'em all - and that can get messy indeed.


Toreador
The Toreador are called many things - "degenerates," "artistes," "poseurs," and "hedonists" being but a few. But any such mass categorization does the clan a disservice. Depending on the individual and her mood, Toreador are alternately elegant and flamboyant, brilliant and ludicrous, visionary and dissipated. Perhaps the only truism that can be applied to the clan is its members' aesthetic zeal. Whatever a Toreador does, she does with passion. Whatever a Toreador is, she is with passion.

To the Toreador, eternal life is to be savored. Many Toreador were artists, musicians or poets in life; many more have spent frustrating centuries producing laughable attempts at art, music or poetry. Toreador share the Ventrue's love of high society, though not for them the tedium of actually running things - that's what functionaries are for, darling. Toreador know that their place is to captivate and inspire - through their witty speech, graceful deeds, and simple, scintillating existence.


Tremere
Even among vampires, the insular Clan Tremere bears a reputation for treachery. This reputation is well earned; the Tremere were formerly a cabal of human wizards who, hungering for immortal life, wrested the secrets of vampirism from unwilling Kindred. Such vile deeds earned the clan a sinister reputation; even today, certain vampire clans would love nothing better than to destroy the entire Tremere line.

Nonetheless, Clan Tremere holds a place in the Camarilla, for its members were instrumental in suppressing the Inquisition and supporting the Masquerade. Then, too, the Tremere have proved themselves dangerous enemies - and powerful allies. Tremere still practice a version of the arcane arts they studied in life, and so these "warlocks" use their sorcerous powers in service to the Camarilla almost as much as they use the Camarilla in service to themselves.

Ventrue
Elegant, aristocratic and regal, the Ventrue are the lords of the Camarilla. It was Clan Ventrue that provided the cornerstone of the Camarilla, and it is Clan Ventrue that directs and coaxes the Camarilla in its darkest hours. Even in the modern age, the majority of princes descend from Clan Ventrue. The Ventrue would, of course, have things no other way. In the tradition of noblesse oblige, the Ventrue must lead the other clans for their own good.

In ancient nights, Ventrue were chosen from nobles, merchant princes or other wielders of power. In modern times the clan recruits from wealthy "old-money" families, ruthless corporate climbers, and politicians. Although Ventrue move in the same social circles as the Toreador, they do not fritter away their existences in frivolity and idle chatter. The Ventrue proudly wear the privileges of leadership, and stoically bear its burdens. Thus has it always been; thus shall it always be.






Tags: brujah, gangrel, malkavian, nosferatu, toreador, tremere, ventrue

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I belong to the Toreadorclan. Aways has always will.

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I am none of these im Kage Hane+ we are a clan of half breed vampires who are struggling to find out place in the world

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Really? I've never heard of that clan..

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It's not popular cause half-breeds are hated by even other vampires (some full vamps hate us) because we aren't pure bloods but that's why this clan was made

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where is my clan?Cappadocians?

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Sorry about that! I can add your clan to this :]

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I'm half-human half-vampire! I was born to a vampire mother and not too sure of her clan. I think it was Ventrue clan. I am sad because I am lost and belong to no clan.

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Toreador-clan for me. I recognise a lot a things in the text. By the other clans much less recogniseing if I look to myself. I belong certainly to the Toreador-clan.

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i belong to the Toreador clan i'm greatful for that.

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I belong to the tremere clan.. have for a long time...

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I find Gangrel the best

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